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I feel bad for the gamedevs who only know how to program with blueprints. I know some folks who are entirely locked into the engine because of it. When irritating people like me rant about foss and software licenses we're really easy to ignore, until the inevitable evil megacorp rugpull.

Anyone working heavily in a visual scripting language is a programmer. Theyre doing all the same thinking, but overly (worried? scared?) of the syntax bugaboo Which is too bad cause they have the skill

I'm 100% blueprint because of dyslexia. I understand how to program and will likely be moving to Godot with a custom font to help ease the struggle, but it's still going to be a sucky experience.

My dad was undiagnosed for the longest time (boomers as kids were 'just not trying hard enough') & I watched his struggles through the years; it was rough Glad it helps you

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