Post

Yesterday I spent 7 hours programming in assembly for gameboy. 2h - Load a tilemap on memory 1.5h - Make a fade in / out effect 3.5h - Script player movement like Frogger In Godot would be 1h. #gameboy #gamedev #retro #retrogame

For the player movement I just needed the "key just pressed" function from every engine in the world but with GB i had to make it from scratch.

0 reposts0 likes

No replies yet.