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The only thing I've found in Godot so far that'd actually be embarrassing to explain to the uninitiated is that it's impossible to change the target of an AnimationPlayer/AnimationLibrary in the IDE after it's set-up. This feels like table-stakes. I open them in a text editor, but, you know...

There are proposals (2023+) targeting this, so it's not unknown, but it's so in-your-face once you start dealing with animations, I worry about those that can't `s/Old/New/g` it.

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