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Hello, Saturday. And with it — our regular segment: #SaturdayDevlog This week I’ve almost finished working on the pause menu. I added language switching, volume control, and screen mode settings🔽 #pixel #pixelartist #pixelart #gamedev #2D #GodotEngine #gaming #GameDesign #indiegame #pointandclick

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In the video, you can hear that volume changes are applied in real time right in the settings, so the player doesn’t have to leave the menu just to test the sound levels. What’s left is polishing the UI and adding sound effects for each interaction🔽

It’s a fascinating piece — something childlike and playful on the surface, but with a deeper, more mature awareness underneath. Many of you have probably heard this album, but I highly recommend diving back into this strange and beautiful ride. See you next week!