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This May Saturday, I felt a strong urge to sit down and write about the work I’ve done this week. I dedicated the entire week to my second game — Aces Up Magic. I added background music, fixed bugs, and, most importantly, implemented two animations🧵 #SaturdayDevlog #indiegame

The first one is a victory animation. I’m still experimenting with different parameters — the number of cards flying out, their speed, and so on. The toughest decision so far is the direction: should the cards fly upward or downward?🔽 #gamedev #2D #GodotEngine #GameDesign

The second is a defeat animation. When you lose, the cards simply collapse and fall flat. To me, both animations are still missing something — sound. I tried several options, but none of them felt right🔽

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