all indie game devs:
target audience: me
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play my indie game which is accidentally an enemies-to-lovers (if you squint) coffee shop au of my other game because apparently i only ever write one ship dynamic 💀 store.steampowered.com/app/2319470/...
Exactly! I see both issues in AAA & Indies as well. AAA decisions are always controlled by the execs & stakeholders while some indies just want to make genres that are already popular like roguelikes just to please publishers & journalists. Being a hobbyist helped me to develop as a creative outlet!