It sure seems like the big game publishers want the Hollywood studio way of working (i.e. hire a team of people to make a project, then they all go away when it's done), but without the unions and residuals.
2 reposts7 likes
It sure seems like the big game publishers want the Hollywood studio way of working (i.e. hire a team of people to make a project, then they all go away when it's done), but without the unions and residuals.
2 reposts7 likes