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I’m not too familiar with newer pokemon game’s E4s so I do not know if they have proper EVs/IVs, but a slightly unpopular opinion I hold for the older games is you aren’t intended to level match each boss. With things like badge boost stats it’s overkill and not necessary imo.

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I don't know in detail the EVs/IVs either. But according to a speedrunner I watch, all NPCs have no EVs on their Pokemon at all and just their IVs adjusted depending on who they were up to Gen 7. Starting then, NPCs also had IVs as well. So their level advantage was SUPPOSED to be their advantage.

While you have your items, Shift style to switch Pokemon before they send their next Pokemon and any other boosts you could get your hands on is your advantage. As well as grinding. So, tl;dr, you are right to believe that you weren't supposed to overlevel. The player has a lot of advantages.

You aren’t meant to use pokemon at red’s level in gen 2/4 remake because you very much don’t need to. You’re always getting invisible stat buffs in gens 1-3 that bosses lack. Heck, in gen 2 you get extra STAB buffs from each gym and extra dodge chance on ALL status moves thrown at you!

I always find it funny watching Gen 2 Red battle gameplay and seeing like level 60s and such just one shot some of Red’s level 80 Pokemon like if you didn’t know about the hidden buffs that math probably shouldn’t be mathing