Something neat our programmer @jillkatze.lastwing.net put together: We're currently working on the characters' various CPU personalities, and to help balance them against each other, we can run a "tournament" of 10x speed games between every matchup. It's fun to just watch 'em go!
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One thing we struggled with was that garbage attacks in Petal 2 let you get a lot more momentum than they did in the first game, so matches often decided by who was able to land a big attack first. It was easy to snowball into victory and very difficult for the defending player to recover from.
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