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Massively simplified the code to get my hand-container working in Godot. Though the process I learned I was going-about it all wrong in the original iteration, in pretty much every way. This version is faster, cleaner, and acts as a margin+panel container too so the scenetree can be cleaner.

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I wrote the code from scratch, but re-doing this was VERY much inspired by Christophe’s work here. Seeing how smooth and clean it looked made me realize how badly I needed to update mine for Mountains & Molehills! bsky.app/profile/qaqe...

Exploring some solutions for a potential deckbuilder page (for my free Ui guide)! I'm extending a HBoxContainer, but I think I should try with a custom container instead 🤔 #Godot #GameDev #Ui