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no one told me it was rabbit day yesterday or that it was a thing.. I'm still working on this guy, he needs more details and a proper texturing. I was gonna simplify my artstyle and go low poly but I got carried away and decided to focus up on my anatomy/topology a bit which is why taking a while

also experiementingingin with a 2d eye thing.. not really a rig or anything its just flat geometry and shape keys so its messy, i'll figure that out tho, ive never really done a face rig in ages either,, idk what im doing!!

also his antlers canonically are snapped off I only modelled them attached for reference which is why they kinda look like theyre not fully attached because theyre not!1! I'll go more in to his lore once i finish setting up my old site again, still a lot i gotta set up with this guy too

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