Many goodies will land in Godot 4.8, my 2 favs from dev 3 build are not in the highlights: 1️⃣ Automatically created default resources for collision shapes, noise, particles, etc. (PR #88647) 2️⃣ Show/hide collision shapes in runtime, no game restart needed! (PR #119816)
✅ TIP: Reading development snapshot articles builds character! Documentation admonitions, underlined warnings/errors in GDScript, FileSystem quality-of-life, and more await in #GodotEngine 4.8 dev 3: godotengine.org/article/dev-...
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