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you know what i want is a rust std replacement that is designed for systems programming. no mutexes around I/O, minimal allocs, defined but simple allocator, cheap fully swappable unwinder, etc. drop all the "conveniences" and just give me "raw" implementations for systems work.

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That’s useful for embedded. I just want to be able to write 20kb binaries for regular operating systems without doing backflips every damn time though, and then follow the gradient from there to embedded downward and from there to gui upward. stuff in std that adds megabytes I basically never use