I've been working on a Kotlin/Compose Multiplatform to interpolate sRGB colors as mixtures of paints/pigments. It can produce results that are more appealing than the traditional sRGB interpolation that Composes uses (see screenshot). Not quite ready for release yet. github.com/romainguy/vi...
Post
I assume you've seen this but if you haven't it might be interesting: scrtwpns.com/mixbox/
scrtwpns.comMixbox - Natural Color Mixing Based on Real PigmentsMixbox is a new blending method for natural color mixing. It produces saturated gradients with hue shifts and natural secondary colors during blending. Yellow and blue make green.
My implementation is based on their paper. The differences are, from what I can tell, that my version doesn't rely on a large 3D LUT (which was a requirement to target Android apps), and that I don't have any restrictions for commercial use.
0 reposts2 likes