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In tst it worked flawlessly. We distribute the tst flavor of the app through testflight and closed lane in google play - the updates among the team were quite seamless, didn't notice any performance impact. For now the only significant change is the bundle size increase (+9MB on iOS, +2 on Android).
The bundle size is something we can bring way down, it's due to our Rust dependencies pulling in the kitchen sink. 😭 So few people have noticed in the last year that it's not made it to the top of the list yet: github.com/shorebirdtec...
We wrote our updater code in rust. I’ll eventually convert it to C++ and that overhead will disappear. github.com/shorebirdtec...
Ha, I get the same feeling. My experience with c++ is limited to university and this kind of books
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