a while back someone posted a video of awards for Metroidvania games and I was like hey, I should watch this and get ideas for my next search-action games to play for my list (list here: medium.com/@RowanKaiser...)
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A few people are saying that Castlevania has RPG systems and Metroid doesn't and yes that is a thing but what I'm looking for here is FEEL. A Castlevania game (classic) tends to feel like it has somewhat more constrained movement and combat. you're checking frames for swings, or pixels for jumps
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