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how far is 3d from being good to go? i care about skeletal anim and navmesh, but physics is not important (we will move our own projectiles, like the ancestors) (been talking w/ a friend about making stuff targeting 2000's-era 3d graphics for years atp)

I'd say very far along, see our games esp archives it needed a lot of that kinda stuff to land properly. you can peek all the posts i'm making I'm hinting at a little, since our 2d ready rc we've been focused on 3d ready naturally. how much exp do you have making 3d games?

I forget if we've chatted on discord but you can dm me there if you want to see stuff in motion!

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