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You cannot technically explain yourself out of UX issues, please stop trying. So often I see users bring up UX issues, and programmers then tell them how much work it was to create their product. It doesn't matter how much work it was!! What matters is if your target audience uses it or not.

"you're not making this easy for you, you're making this good for the customer" is what I have to keep reminding people. the customer is the person that buys the game. you keep the lights on and pay the bills based on how many people who do that. get good at it.

"oh, they just have to learn--" okay most people won't do that. and if that's your dream, go for it, just don't be disappointed when it doesn't reach anybody

If this is your earnest reply then you are actively trying to miss the point, and nobody can resolve that but you.

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I'm (sarcastically) pointing out that Linux becoming a Windows competitor has nothing to with people's expertise. People aren't experts in Windows any more than they're experts in combustion engines. Some might be, most aren't. Expertise and willingness to learn are irrelevant.

And? Someone (the OP I think) made a poor assertion in that thread and I pointed out that it's poorly thought out. Firstly, I don't agree that you "need to learn" Linux to use it. Installmit, maybe. Secondly, I don't agree that its success in the mainstream is related to everyone being an expert.

The assertion in the thread is a logical construction that builds on the thesis throughout the thread itself. Your remark is related but off topic and therefore inaccurate and irrelevant to the discussion being had