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We have a landing! A fully self driven rover based on human input. Submit a destination, Jev does its evaluation and then the rover starts its journey Powered by @nuxt.com v5 nightly, @typesafeai.bsky.social for path evaluation and @tresjs.org 3D computation and rendering. Watchout for craters!

rover.s94.devAI RoverA community-steered autonomous rover on procedurally generated Martian terrain.
Sandro Circi@sandros94.com

I've finally started developing a personal project that is just for fun Combining all the usual tools that I generally build or contribute to, but this time driven only by curiosity. I'm sure that with the right spirit and perseverance I'll finish it and publish it for everyone to enjoy

No, it is not Mars nor it rappresent the actual location where Perseverance is currently driving. The terrain is procedurally generated as it is discovered as the mission goes on. It is a single rover shared by everyone, so its exploration is a community effort, we aren't machines.

Also, thanks to @benjamincanac.dev for giving me the idea on what to build for showcasing AI in a multi-player game. My difference is that I'm using @netlify.com and their AI gateway 😜

Benjamin Canac@benjamincanac.dev

So it appears you can build 3D online games on @vercel.com Avelune is a multiplayer world you dig up and build on, with proximity voice and an AI NPC you can talk to. Built with @nuxt.com and @tresjs.org. avelune-online.vercel.app