Post

Announcing sendou.ink/comp-analyzer Plan the perfect team composition. Features: - sort weapons by category, sub or special weapon - damage combo table - enemy ink resistance / sub defense sliders - range estimator - sub/special categories 🧵 with more details on features #sendouink

Idea with these categories is just a quick look of if you have too much same-y specials. Likely will get tweaked based on feedback. But for example I guess we can all agree that a comp with 4 tacticoolers might not be optimal.

With weapon categories it's easy to think in terms of "ok we need 1 more weapon to fill this comp, maybe something with that special?" and you can find everything sorted nicely. Because who can remember all the 21031293 weapons in the game.

Ranges are also an important consideration. All credits for the formulas go to Centritide. Rn I just tried to add the most range per weapon so e.g. for rollers only vertical swing is shown. Might tweak later. For full experience check out the awesome sheet docs.google.com/spreadsheets...

Damage combos is the headline feature. Don't want to see some damage type? Simply click to filter it out. It shows combos closest to 100 first and you can simulate different enemy IRU/Sub Def.

No replies yet.