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Status Update: v4.0 Beta Soon! v4.0 is extremely close to being beta-ready, but to ensure that it's not rushed (and also for the sake of my stress levels) I'm going to be moving that beta ETA back a little bit to the first half of August. shatteredpixel.com/blog/status-... #gamedev #roguelike

shatteredpixel.comStatus Update: v4.0 Beta Soon!v4.0 is extremely close to being beta-ready, but to ensure it’s not rushed I’m going to move the beta ETA back a little bit to the first half of August.

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Messages here are fine, though the ideal place is email. Disarming traps can rarely fail to teleport items if they can't find a suitable place to put them. The trap is internally balanced to not put items too close or too far from you, to avoid being too harmful or too trivial

Alright, forget the aqua brew... I wilfully walked into a "Disarming Trap", I already knew it was there, it had been detected (not sure that is a factor on it being triggered or not), so I equipped a minor non-cursed weapon I was going to sell, walked into it and nothing happened. Bug or expected?