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Heya! Over the past two weeks, I've been working on my own addon like this one but for #GodotEngine! It's called DashIO, and I'll be making its Codeberg repo public once I have enough "entities" for it to be more useful (hopefully soon), but for now I'm really itching to talk about it!! #DashIO

Joe Wintergreen@joewintergreen.com

I have released my level scripting i/o system, it's called JoeIO and it works great for me and at work but it's early so be gentle and just holler if you come across any weirdness. An explanatory video is below www.joewintergreen.com/joeio-a-leve...

Was reading @joewintergreen.com's blog posts about it and it made me really want something like this for Godot, because I was a Hammer baby and always loved that system, and it's been surprisingly fun so far to make my own! It'll be free under the MIT license once it's out, like most Godot addons

Also, while I'm sure it's a given for people who know me, I specifically want to add that no AI is used in project whatsoever!

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