We've added the game mode Rivals (asynchronous multiplayer). Players can now battle against other player's castles instead of the regular demon bosses. We've been testing this with our discord over the past few weeks and people are making some mad builds!
Players will now be offered a Relic at the start of each run that will switch up ideas for builds. We're also handing out a quick revive for players who promptly die during their first run + more Relics can be gathered by igniting the mysterious Beacons scattered across the land.
And everyone can now earn Styling options for their avatars through in-game challenges, that'll reflect on their battle portraits and avatars on the map! This way, players will not feel like they're facing themselves in multiplayer.