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Just wrapped playing through Twilight Princess - never played it fully through the first time on GC (was still mourning the loss of Wind Waker's aesthetic 😭) so was such a treat to play through a new (to me) classic Zelda. The dungeon design is *magnificent*.

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Much I as I adore BoTW and ToTK, it is such a shame that we won't likely see meticulous, spawning dungeon designs like this again in a new Zelda title - a big loss that came with the transition to the open world/systemic design.