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For the cover, Steve sketched four options and the CGW team picked their favorite, which he then painted. The sketch in the alley later became a render that we used as box art for the retail release.

Although CGW’s visit was only four months before the first episode’s launch, the game was in a rough state and there wasn’t a ton we could show. As a result, the screenshots of Sam & Max’s street have a blue sky. Steve’s request to make it yellow hadn’t been implemented yet. 😅