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🎀 Day 8/8 of Daily Game Jam Devlogs AAAND on final day I added sound effects, multiple enemy behaviors, & projectiles. There's A LOT I wasn't able to do, but at least I have something that feels like a game. XD You can play it here! itch.io/jam/haxejam-... #gamedev #godot #3d #roguelike #lowpoly

SOME_RAN_DEV@someran.dev

🐟 Day 7/8 of Daily Game Jam Devlogs OOOF was so focused I didn't post the final days 😩 Day 7 was spent making the tutorial area w/ readable signs AND finally implementing the rest of the UI. Built custom maps from reading pixels on Aseprite images. 😅 #indiegamedev #godot #indiedev #3d #lowpoly

Stuff I couldn't do: * Wanted skills to be randomly distributed around the levels, unfortunately, there's only a couple skills given depending on the species you choose. * Wanted there to be passive status bonuses you could gain from random items like in a Vampire-Slayer-like, but alas, no time..

* I wasn't able to add stealth mechanics or traps * Originally the game was supposed to have Oregon Trail mechanics, where you would only enter dungeons at certain points and would be traveling on a greater overworld, but the scale definitely needed to be reduced for just a week's worth of dev

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* Also there's a bug that makes the final level crash on browsers, so I'm not even sure if the game is beatable. It might be if you get a small enough seed on the final level. ANYWAY, go rate 5/5 stars so I can get free money and also go play the other game jam games too! Thanks and good day!