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this is really cool!!! do you perchance have a code of it laying somewhere, or maybe you can hint on what you've used to make those dragable points? Is it smth completely custom? Is it written in GDS or C++? I wanted to make smth like that for a long time, I think Godot really misses Line3D! thx!!

Written in Rust cause wanted sum types (+performance), but as a result, had a lot of trouble incorporating as Godot editor tool scripts. It's why my next attempt at a level editor is completely within the game... which is kinda lame but may allow players to use it? Closed source atm sorry!!