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Today I'm releasing AotAnywhere, a package which enables cross platform publishing support for dotnet NativeAOT. Before this package you had to use multiple different runners, with AotAnywhere you can publish for all targets from any single host. This is continuing the great work of @migeel.sk

I see it's using Zig for the cross-compilation toolchain, if you ever want to try using clang-llvm instead, let me know. I've got my own prebuilt distribution which I've used for cross-compilation of C/C++ and even Rust with cmake. We could get rid of the cmake part for NativeAOT in C#