Developing for #Playdate sure is a humbling experience. 3+ years of dev on and off. 130 sales in the first month. 🥲 No regrets, did it for enjoyment and learning. It's calibrated my expectations appropriately I think. (Sale in March, wishlist perhaps? play.date/games/spinsh... )
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play.dateSpinShot for PlaydateAn arcade block-breaker score-chaser with a spin.
Yeah I think that's a very solid read on it tbh, and also pretty bang-on with the VR comparison (I wasn't a dev there, but have been in that ecosystem since the DK1). For folks who can build something in 1-2 months, it's great!
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