Over the last six months, I've written histories of the 26 games to have reached #1 in the UK charts during 1986: superchartisland.com/timeline/#1986 Here is a thread on what I learned, with links to each post!
Post
Fighting games and arcade conversions were big trends of 1986. Imagine's version of Konami's Yie Ar Kung-Fu was both, and ended up the UK's best selling game of the year. www.superchartisland.com/yie-ar-kung-fu
Melbourne House followed up The Way of the Exploding Fist with an ambitious 3D wrestling game. It was a bit complex for its own good, but still reached #1 for a week. www.superchartisland.com/rockn-wrestle
The lead designers of the arcade and NES versions of Kung-Fu Master went on to design Street Fighter and Super Mario Bros. respectively. Their C64 counterpart never made another game. www.superchartisland.com/kung-fu-master
Channel 4's 1980s efforts to make baseball catch on in the UK didn't really work. With the help of Mimi Doggett's beautiful graphics, Accolade's C64 baseball game Hardball did reach #1 here though. www.superchartisland.com/hardball
Uridium by Andrew Braybrook was a masterclass in Commodore 64 programming and design. “I knew Uridium was going to be UK number one before we even shipped it" said the publisher, and they were right. www.superchartisland.com/uridium
A Gremlin Graphics supergroup including Pete Harrap and Chris Kerry worked on game book adaptation and (sort of) 3D fighter The Way of the Tiger, UK #1 for two weeks. www.superchartisland.com/the-way-of-the-tiger
Ocean didn't manage to finish the computer game version of Super Bowl XX in time for the event itself, but it still reached the top of the UK charts. They included an audio intro explaining American football tactics. www.superchartisland.com/super-bowl-xx
0 reposts6 likes
In 1984, the TV miniseries 'V' got better UK ratings than almost the entire Olympics. So even when the game version was "a poor man's Impossible Mission" it was a success. www.superchartisland.com/v
Elite's home computer version of Tekhan's Bomb Jack managed to keep most of its excellent design, and its “sort of unpredictable Chuckie Egg with shades of Pac-Man in freefall” (Sinclair User) went down well enough to reach UK #1 on release and budget rerelease www.superchartisland.com/bomb-jack
Jon Ritman and Bernie Drummond's Batman was both the first Batman computer game and a fantastic achievement in Knight Lore-inspired isometric platforming. And then they went and made Head Over Heels which was even better. www.superchartisland.com/batman
Jeremy C. Smith's Thrust was heavily based on Atari's Gravitar, but expanded on it with even tricksier physics, to ingenious effect. The version that topped the charts was the (excellent) C64 port, somehow released before the BBC Micro original. www.superchartisland.com/thrust