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Been a while! Among numerous things, I have a WIP implementation for how the in-game player menus will look and work. Been toying with a couple different looks, and still have a lot of font and color work to dial in, but I'm optimistic. #ScreenshotSaturday #IndieDev #IndieGame #Unity2D #PixelArt

Just a quick screen to illustrate how each player will have their own slice of the screen to use when in the menu (in case you were wondering why the menu was so narrow). Side note: most of the content in the shots is dummy data I give goofy names to as I test the systems 😄