🌫HAZE🌫 is now OUT on the Unity Asset Store! 🎉And it's already 10% off 🎉 It's really easy and fun to use and you can make some really nice atmospheric foggy environments with it! Heck, I ended up making a bunch of demo scenes for it cause I couldn't stop playing with it 😅 👇👇👇👇GET IT HERE👇👇👇👇
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prf.hnHAZE - Volumetric Fog & Lighting for URP | Fullscreen & Camera Effects | Unity Asset StoreAdd depth to your project with HAZE - Volumetric Fog & Lighting for URP asset from Harry Alisavakis. Find this & more VFX options on the Unity Asset Store.
Thanks! It's essentially froxel-based fog, based on the tech that Frostbite shared a while back ( www.ea.com/frostbite/ne... ) combined with a screen-space multiple scattering effect (SSMS) which is pretty much just a bloom pass where the scattering is determined by the screen-space fog density
Ooh thank you! I always had the intuition that a slight blur on fog would look good but I didn't know if it was ever done! Very nice work
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A great use case is from this repo here (which was also a big inspiration for my own): github.com/OCASM/SSMS It looks really cool even with just the default unity fog ✨
Haha I researched that same repo for the Desolus fog, but I mixed it with IQ's fog functions. iquilezles.org/articles/fog/
iquilezles.orgInigo QuilezArticles on computer graphics, math and art