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[Thread] How do you make a ship for a video game? Case study: The Artemis in The Expanse: A Telltale Series (2023) Lead Environment Artist Tommy Spampinato: "The first thing I did on day 1 of pre-production was to create a modular set of..." 1/21

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"...corridor pieces that, in testing, we can mag boot walk all over. I also created a variety of tiling textures that I knew I would need like wall panels, floor tiles, and internal tech details for cavities like when we see missing panels on salvage missions." 2/21

Tommy Spampinato: "The process of Artemis exterior design evolved quite a bit. The process started with our Art Director, Anthony Jones. Anthony made a very cool set of kit-bash 3D concepts for us. The team voted on which one we liked best." 4/21