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Weeks prior to major layoffs at id Software, co-studio directors Marty Stratton and Hugo Martin told This Week in Videogames that "muscle memory" and a well-trained team were key to the developer's consistency and success. id Software has released three Doom games, with expansions, in 10 years.

thisweekinvideogames.com"It's an Honor To Do This Stuff" Says id Software's Hugo Martin, Weeks Before Decimating Layoffs“We want to keep doing it," said Matin. "We would hope that our next game is nothing like anything we’ve done before, whether it’s Doom or something else.”

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It's what the FF7R director said, too, how those games benefit so much from a team that's worked together for years. The id team felt like everyone was operating at the highest level, from design to the engine to art and music. This is so stupid.