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rotating an idea that halo is the defining media franchise of the 21st century. i look at how its been mismanaged for 20 years, no one working on it has a job, its games don't even sell anymore but. they cant let it die. the IP must continue. everything becomes halo on a long enough timeline

but it was something else, really: a paring back of the Marathon storyworld, a reboot, which couldn’t help but become *the* defining fiction of post-9/11 jingoism in the process

(compare with The Elder Scrolls 4’s combined ‘setting simplification’, let’s call it, and introduction of a plot about ‘minority religious extremists threatening the imperial core as paramilitary vanguard for a nebulously-defined invasion force’)

I think that’s a bit of a stretch. It was a very timeworn “cultists want to open portal to hell, the chosen one must stop them” plot.

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