Post

It might be a losing battle, but I'm pondering what #LDJam #NewLD could do to sustain a "Compo-like" vibe. Game submission metadata: [ ] NO AI WAS USED to write code [ ] NO AI WAS USED to create visual content [ ] NO AI WAS USED to create audio content [ ] NO AI WAS USED to generate other data 🤔

It saddens me, but I don't think we can assume people didn't use AI by default. The proliferation of AI in everything means you have to try to NOT use AI, meaning we should assume AI was used UNLESS they specifically say it wasn't. Also I just realized "create" vs "generate" is a debatable word. 🤦

"Generate" as a term would be inclusive of your various content generators (Suno, Stable Diffusion, etc), but *could* be interpreted as excluding AI touch-up brushes, or AI's that insert or filter content (i.e. prompt: make the character glow). "Create" I want to say is all encompassing. 🤔

Something we easily overlook is AI translation. As an example, someone might only be able to participate because they used AI translation. AI translation is nothing new, but today's LLMs are dramatically better than previous generation ML translation models. 🤷

Another easily overlooked issue is base-code/libraries. We allow 3rd party libraries and middleware, but there is an impossible number of dependencies to have to check whether AI was used on them or not. Hypothetically you could bypass an "AI was not used to write this" restriction with this. 🤷

Apologies if this has been discussed elsewhere, but in the context of game jams, is the push against AI use (or at least required disclosure) based on the ethical aspects of AI companies (training on unlicensed data, data centers, etc.), or simply on using the technology at all?

0 reposts1 like

It's multi-faceted. I care that people feel an event or a result is fair. Regardless of the objections to how a model is trained, people who don't use AI don't want to be compared against people that do (except when it makes them look good).