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Amazing article exploring the different strategies in the area! I'm looking forward to the follow-ups, one of the tricky use cases in this area is how to handle UI elements that don't cleanly nest within any specific pane, like a bar that spans above both a list and detail.

So much this. I haven't found a good way for scoping this in a way I like yet, I'm still doing it in the root level. My use case for this has been largely app wide drag to pop

I can now respond with what I wanted to say here without spoiling the I/O launch - I think it'd be amazing to see what shared-between-scenes elements looks like - so not root level, and not within a pane, but somewhere in-between

Haha, currently working on this and testing it in my side projects. Having a single AnimatedContentScope per scene makes this so much easier