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I think I'm gonna start working on this tonight, I still don't know what to use for the client side. Should I use Godot or a web framework like React? I'm scared if I do it in the web it will be a mess dealing with pixel art textures

Venorrak@venorrak.dev

I feel like an updated version of pictochat with friends, servers and audio calls would be a banger in 2026. (kinda like discord but pictochat if you will)

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Not completely sure how good the html5 canvas is for this, but it's definitely been used for some games. I remember using a js framework to make a pixel art game and, to be fair, the only pain I was having was from js lol