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Trying out the new Steam Controller with the Dolphin emulator. Dolphin only gets the motion sensor input from the Steam Controller when Steam Input is not running. It works great for emulating on PC, but it present a problem on Steam Deck in gaming mode. Is there a known way around this?

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So I've made some progress in figuring out motion simulation on joystick axes in Dolphin to then assign that to the gyro in Steam Input. Pretty roundabout, but it gives a bit more control over min and max angles