Post

I think if you needed any more evidence that the cuts are shortsighted and focused on cutting as deep and as fast as possible with little regard for the future, this is pretty definitive. That engine felt like magic in some spots. A colossal waste of talent and resources.

Sami@samitron.bsky.social

THIS STUDIO MADE THE FAMOUS IDTECH ENGINE AND YOU'RE FORCING THEM TO USE FUCKING **UNREAL**??????????????????????????????????????????????????????????????????? FUCK YOU

I think the opposite. They know exactly what they’re doing and it’s dropping AAA (outside of their largest franchises). They’re doing to Microsoft what Bobby Kotick did to Activision in the COD/Tony Hawk/Guitar Hero era.

0 reposts44 likes

Ah yes. If only there was some kind of example of what happened to that. 🤡 The craziest part to me is that Asha is from MS’s AI side, who famously got played by OpenAI. One of the many reasons that owning your own core tech is worth it. Nothing to stop Epic changing the terms in 10 years.

but bobby didn't need to sell xboxes. this seems more and more like a controlled demolition of sorts, creating plausible arguments to escalate the cuts with each increment. this isn't cutting to the bone to lose weight, this is methodically getting rid of the leg

Controlled demolition is exactly right. Satya Nadella never understood or cared about Xbox. He tolerated it because he was sold on its growth potential. But after the senior Xbox leadership left, no one is left to "sell" Xbox to Nadella. He can't wait to get rid of that noise.

I mean Doom was inarguably AAA - in this picture Microsoft isn't dropping "AAA" they're dropping "games in general" outside of anything they think has a prayer of being a monoculture event.