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i should get around to publishing my little guromech RPG. playtesters have started referring to it as ā€œmechsploitationā€, a genre that didn’t exist back when i designed it (seems really cool though!), & i feel like i’m missing the moment. i’m usually good at finishing projects, but games are hard

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if anyone has experience working with indie RPG publishers (beyond just posting on itch), i’d love some advice, bc i’m a little daunted by the social/industry aspect. here’s a cute lil snippet