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I made a simplified disc blur example of this with GameMaker, here: github.com/XorDev/Bokeh...
github.comHomeA bokeh shader for GameMaker Studio 2. Contribute to XorDev/Bokeh development by creating an account on GitHub.
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And if you have no idea what gamma correction is, I wrote about the topic in detail here: mini.gmshaders.com/p/gamma
mini.gmshaders.comGM Shaders: GammaHow computers handle lighting