This is an Electrobun video game app i vibe coded - 800 lines of typescript in bun - 1 bunny logo, carrots are generated - uses Electrobun's built-in Babylon adapter * wgpu window - no webviews - dmg is 21MB (basically the bun runtime + wgpu compressed) - updates as small as 4KB
three.js is nice, but what about a robust adapter for working with Babylon’s WebGPUEngine directly from bun without needing a webview.
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