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One of the boss's last two moves, this combines the punch and saws to create a tricky situation requiring Amber stay mobile within a limited space. But the timing isn't too tight, so long as you don't get distracted and forget to move! #GameMaker #pixelart #indiegame #indie #screenshotsaturday

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For this move the saws are I think identical to the single attack's timing, but the punches were adjusted slightly to make sure they lined up with points where the player has enough room to move around and avoid them. The combo moves all have at least some tiny tweaks to make sure they feel fair.

Thanks, I wanted to make sure its moves looked a little intimidating to match its massive size - it's nice to know we hit the mark with it!