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‘Extreme Paintbrawl’ released on this day in 1998. Marketed as "The First Non-Violent 3D Shooter." Reportedly developed in just two weeks time, and leveraging a half-functional version of the Build engine that functions exclusively within MS-DOS running on Windows 95.

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Way back in the late 90s, I was part of a team of people building a top-down mod for Unreal. The programmer on the team was the lead programmer for Extreme Paintbrawl. I remember him telling us stories of how they were all working like 20 hour days to put the game together in two weeks.