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While reviewing this game I kept thinking "they're gonna patch this day 1 to make it easier huh" ALL THAT SUFFERING FOR WHAT

Remedy Entertainment@remedygames.com

For the CONTROL Resonant launch, we are deploying a hotfix to address enemy health pools and Dylan's combat strength. Combat is more dynamic. Upgrading is made more straightforward. More on our blog: https://ow.ly/VEE350ZQXhC #CONTROLResonant

I hear you, and I did this for 2 boss fights that got annoying. But if I'm reviewing something, I tend to want to get the default experience

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Me too. But it seems odd that they're doing this when you already can tinker the settings to your heart's content. Main thing I didn't like difficulty wise was the enemies levelling up whenever you killed a resonant.