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I've been working on a tutorial series and it has honestly been good writing practice

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As much as I love touching hardware and registers, I have enjoyed using Butano, the asset-abstraction framework for GBA, for the last 2 years. I want other people to enjoy it too

I am halfway through my 6-part series on building a puzzle game with it. I choose Klotski (sliding rectangular block puzzle), which has its pros/cons Pros: Simple mechanics 1 entity type Simple rectangle collision Cons: All the characters are straight