making a game right now, I literally cannot imagine making it without the tooling that I generate every day it's just grunt work. I made a thing that lofts two curves together in a certain way so I didn't have to manually repair the mesh every time. probably saved 20 hours of the dumbest labour
Being anti-AI coding in games makes zero sense. With AI you can quickly make amazing, customized tools and engine code for your team that were cost prohibitive to make before, and these tools empower real artists, designers and programmers to make better games.