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Now for the bittersweet part of any launch day as a freelance worker, with the game out, I'm out looking for work again. So, need a UI/gameplay programmer, a top-notch senior/lead QA Analyst, a technical or educational game designer? I'm open to freelance and full-time positions, hit me up! Please!

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Outside of games, I'm also open to event/activation manager positions! I have over 10 years of experience managing tech and running exhibitions and events, including helping run one of the largest indie game festivals in the US! There's nothing I love more than working with a great team, lemme know.

And hey, if ya can give the first post a share, always nice to get more eyes from folks that might need my services! It's a tough market right now and with my circumstances right now it's an extremely small window before I'm financially tapped out!