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Another reason we love working on Point & Clicks: fixed cameras. You get to really compose your shots. Reveal subtle hints. Highlight red herrings. Maybe control the pace with a screen designed to be breathed in.

It's not a game that gets talked about much ever, but Chronos is a VR game that used fixed cameras very interestingly. They positioned you behind objects in a way that felt almost voyeuristic, like you were a creature stalking the protag through the dark halls of the facility they were exploring.

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